"database.txt"
{
	// 
	// Database.txt file for database connectivity via mani_admin_plugin V1.2 onwards
	// If this file is used, make sure that it is not visible to the world if 
	// your game server doubles as a webhost.
	//

	// First value determines whether the database connectivity is turned on 
	// or off (1 = on, 0 = off). This is turned off by default !!!

	"db_enabled"	"0"

	// Now the database connection values
	//

	// Put your internet host name here
	"db_host"	"www.myhost.com"

	// Put your database user id for mysql in here
	"db_user"	"mysqluserid"

	// Put the password for your mysql database in here
	"db_password"	"mysqlpassword"

	// Put the name of your database in here
	"db_name"	"map_db"

	// Port number of the database here (Default is 3306)
	"db_port"	"3306"

	// Timeout in seconds before connection gives up
	// Default is 5 seconds
	"db_timeout"	"5"

	// Name of the prefix to place before the table names
	"db_table_prefix"	"map_"

	// Names of tables within the database, no need to change these
	// unless a third party application requires it
	"db_table_client"		"client"
	"db_table_client_flag"		"client_flag"
	"db_table_client_group"		"client_group"
	"db_table_client_level"		"client_level"
	"db_table_client_server"	"client_server"
	"db_table_flag"			"flag"
	"db_table_ip"			"ip"
	"db_table_level"		"level"
	"db_table_nick"			"nick"
	"db_table_server"		"server"
	"db_table_steam"		"steam"
	"db_table_version"		"version"

	// Linux only !!!!
	// If you are using a web server that is local to the gameserver
	// (you would have put 'localhost' or '127.0.0.1' in the db_host 
	// section. You need to enter the path to mysql.sock here
	// This is usually '/var/lib/mysql/mysql.sock' but could be
	// something different on your particular system

	"db_socket_path"	"/var/lib/mysql/mysql.sock"

	// Now we have data that is inserted into the 'server' 
	// table on the database. This is information about your
	// game server, not the mysql database

	// Server ID. This should be a numeric number (default is 1). 
	//
	// IMPORTANT !!
	// If you are using multiple servers on a single database
	// you MUST use a different server id for each server.

	"server_id"		"1"

	// Server group that your server belongs to
	"server_group_id"	"Default"	
	
	// The following are purely informational for a 
	// web front end so it's easier to see which
	// server is which.

	"server_name"		"My Source Server"
	"server_ip_address" 	"123.123.123.123"
	"server_port"		"27015"

	// Your mod name
	"mod_name"		"CS:Source"

	// RCON Password. Note this is not used yet but may be in the future
	// for allowing remote rcon commands to be used from an advanced 
	// web front end or via inter-server communications

	"rcon_password"		"blahblah"
}